Pixel and Projection Mapping

With computer-aided design (CAD) principles, this prototype features visual-audio synchronization to demonstrate how real-time multimedia techniques, such as pixel-mapping and projection mapping (or ‘spatial augmented reality’), create immersive and interactive environments.

I designed and fabricated a mini-stage to show how integrated multimedia elements can be used to transform static spaces into dynamic visual experiences.

Designed and fabricated using Adobe Illustrator and laser cutting software LightBurn; pixel and projection mapped using MadMapper and programmed visuals using Magic software.

Concept art, ideation process and pitch.